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For Honey Hive: Sweet Puzzle

Honey Hive Privacy Policy

Last updated: 19 October 2026

This policy explains what data is processed when you use Honey Hive: Sweet Puzzle (the “Game”), a mobile game developed by YegCode. Our website has a separate privacy policy.

In short

  • No account, name or email address is needed.
  • The Game shows rewarded ads only (Google AdMob), and you watch one only if you choose to. There are no in-app purchases.
  • Your advertising identifier (IDFA) is shared only if you allow it in iOS’s tracking prompt.
  • A random player ID is used to save your progress to the cloud.
  • Analytics data is sent only if you agree, and you can turn it off in Settings at any time.
  • Settings › Delete my data deletes your account, your cloud save and your analytics data from inside the Game.

Data controller

Yunus Emre Güzel (YegCode), Türkiye. Email: yeg2799@gmail.com.

What we process

1. Player ID

When the Game starts it signs in silently through Unity Gaming Services (Unity Technologies): with your Game Center account on iPhone, or with an anonymous account if Game Center is unavailable. This gives you a random player ID. When Game Center is used, Apple passes your Game Center player ID and a signature to Unity to verify your identity; we do not receive your name, email address or friends list. Purpose: to tie your progress to you and carry it across devices.

2. Game progress (cloud save)

Level progress, stars, opened chests, coins and hints, daily reward state and seen tips are stored in Unity Cloud Save under your player ID. Purpose: to restore your progress when you change devices or reinstall the Game. Lives and settings stay on your device only.

You are asked once, the first time you open the Game. If you agree, these events are sent:

Event Content
Level started level number
Level won level number, stars, moves, seconds
Level lost / quit level number, moves, seconds
Rewarded ad watched where the ad was offered, highest level won

Together with these events Unity Analytics also processes technical data such as device model, operating system version, app version, language, session information and an approximate country or region derived from your IP address. Purpose: to see which levels are too hard or dull and which rewards are useful, and improve the Game. This data is not used for ad targeting or profiling and is not sold to third parties. You can withdraw consent at any time with the Settings › Analytics switch; without consent no analytics event is sent.

4. Data that stays on your device

Sound and vibration settings, your analytics and ad consent choices, lives and a local copy of your progress are kept in the app’s data on your device. They are not sent to us and are removed when you delete the Game.

5. If you write to us

If you email yeg2799@gmail.com, your name, email address and message are processed only to answer you.

Ads (Google AdMob)

The Game shows rewarded ads only, through Google’s ad service Google AdMob. There are no banner, interstitial or app-open ads. An ad opens only when you tap an ad button: when you run out of lives, in the Undo and hint offers, and in the daily rewards. If you watch the ad to the end you get the reward offered. Watching ads is never required.

Data Google processes

To show ads, the Google Mobile Ads SDK in the Game sends the following data directly to Google:

  • Device identifiers: the advertising identifier (IDFA), only if you allowed tracking, and an app- or developer-scoped device identifier (such as the IDFV).
  • IP address and the approximate location estimated from it. Precise location is not collected.
  • Device and app information: technical details such as device model, operating system version, language and app version.
  • Advertising data: the ads shown to you and interactions such as views and taps.
  • Diagnostics: crash logs and performance data such as app launch time and hang rate.

Google uses this data to select and show ads, verify impressions and rewards, prevent fraud, measure ad performance and improve its services. If you consented, it may also use it to personalize ads to your interests.

We do not see or store this data; in the AdMob console we see only aggregated reports (for example impressions and revenue by country). How Google uses data is described in the Google Privacy Policy and on How Google uses information from sites or apps that use its services.

  • Tracking permission (iOS): On first launch, after the analytics question, a short explanation appears followed by iOS’s tracking prompt. If you allow it, Google may use your advertising identifier (IDFA) to personalize and measure ads. If you do not, your advertising identifier is not shared; ads are still shown but may be less relevant to you. You can change your choice at any time in Settings › Privacy & Security › Tracking on your iPhone.
  • European Economic Area, United Kingdom and Switzerland: Google’s consent form is shown, where you choose whether to allow personalized ads and the processing of ad data. You can change your choice at any time with the Settings › Ad privacy link in the Game. The link appears only in regions where the consent form is required.
  • Delete my data does not reset your ad choices or delete data held by Google. You can change your ad choices as described above, and contact Google about data it holds as described in the Google Privacy Policy.

Purchases

The Game has no in-app purchases. If they are added later, this policy will be updated first.

What we do not collect

We do not collect your name, email, phone number, address, precise location, contacts, photos, camera, microphone or payment details. Your advertising identifier (IDFA) is passed to Google only if you allow tracking in iOS.

Service providers and international transfers

  • Unity Technologies (Unity Gaming Services: Authentication, Cloud Save, Analytics). Data may be processed on Unity’s servers outside Türkiye, including in the United States and the European Union. Unity privacy policy
  • Google (Google AdMob, advertising). Google also acts as an independent controller for ad data. Data may be processed on Google’s servers outside Türkiye, including in the United States. Google privacy policy
  • Apple (Game Center, App Store, tracking permission). Apple’s own privacy policy applies.

Transfers abroad are made with the safeguards required by the Turkish Personal Data Protection Law (KVKK, Law No. 6698) and, where applicable, the GDPR.

  • Player ID and cloud save: our legitimate interest in running the Game and protecting your progress, and the provision of the service.
  • Analytics: your consent.
  • Ads: your iOS tracking permission for the advertising identifier, your choice in Google’s consent form in Europe, and otherwise our legitimate interest in offering the Game for free.
  • Support correspondence: legitimate interest.

Retention

Your player ID and cloud save are kept until you delete them. Analytics events are kept within Unity Analytics’ retention periods and removed when you request deletion. Ad data is kept by Google under Google’s retention periods; we do not store it.

Children

The Game is rated 4+ and made for a general audience; it is not in the App Store’s Kids category. We do not knowingly collect personal data from children: there is no chat and no user content, and analytics requires consent. The Game shows Google AdMob rewarded ads; an ad opens only when the player taps a button, and the advertising identifier is shared only with iOS tracking permission. Parents can turn tracking off in Settings › Privacy & Security › Tracking, use Settings › Delete my data in the Game, or contact us.

Deleting your data and your rights

  • In the Game: Settings › Delete my data. The account, the cloud save and the analytics data are deleted and the Game starts over.
  • Withdrawing analytics consent: Settings › Analytics.
  • Ad choices: Settings › Privacy & Security › Tracking on your iPhone; in Europe, Settings › Ad privacy in the Game.
  • By email: yeg2799@gmail.com.

Under Article 11 of the KVKK and, where applicable, the GDPR, you have the right to learn whether your data is processed, to request information, correction or deletion, to object to processing and to receive your data in a portable form. We answer requests within 30 days at the latest. You may also lodge a complaint with the Turkish Personal Data Protection Authority or the supervisory authority in your country.

Security

Data travels over encrypted connections (HTTPS). Game data is stored on Unity’s infrastructure and ad data on Google’s. Only the developer of the Game can access the data held in Unity.

Changes

When we update this policy we publish the new version on this page and change the date at the top.

Contact

Yunus Emre Güzel (YegCode), Türkiye · yeg2799@gmail.com · Contact page